ANATOMY GOTHIC

Developing a systematic module-based typography with geometric modules.
Font Design I 3 Months
Learning the art of custom typography creation, experimenting with geometric shapes, and developing a modular typographic system.
Methods
Module type design.
Tools
Adobe Illustrator
Adobe Photoshop
Adobe AfterEffect
Cinema 4D
My role
Individual project
Developing a systematic module-based typography accompanied by custom geometric modules.
Goal
Learning the art of custom typography creation, experimenting with geometric shapes, and developing a modular typographic system.

Overview
Module types are the module-level equivalent of type expressions: they specify modules' general shape and type properties. We had to use modules that were built from the primary forms (●, ▲, ■) and combinations. We got to create 3 to 5 modules to create our typeface for this project.

The Story
Whole set of letters without grids
The goal of modular type was working with this modular method to understand the architecture of letterforms and the modularity, coherence, and harmony inherent to type design. I wanted to make gothic-looking typefaces since I was sick of using san serifs for my other projects. Unique, fun, and have good readability at the same time. I designed a total of 4 modules and worked with them by rotating, combining, and reflecting. My main motif was gothic and anatomical bone structures. Therefore, my typeface got its name: anatomy gothic.
Applications
Frankenstein opening title sequence
After completing the entire "Anatomy Gothic" typeface, I had the opportunity to design a movie opening sequence that perfectly matched the desired mood, and I successfully applied it.
Inspiration research + Mood boards
My initial research was about Black Frankenstein, and I realized that there are many interesting metaphors. I wanted to incorporate this to my final opening sequence project. Dr. Frankenstein challenged the god by try to be one. He tried to create a life, or new creature by himself. Incorporate process of monster creating with a metaphoric objects. “Wasted Fruits” = dead body "Apple" = Monster. Another sub topic would be "One man's trash is another man's treasure."
Storyboards
In my initial storyboard, I had incorporated various objects to represent the ingredients of the monster. Additionally, I used a blue eye to symbolize Dr. Frankenstein, but this concept didn't resonate effectively. After receiving valuable feedback from professors and classmates, I refined my idea and arrived at the final concept. I employed fruits as a metaphor for the human body and crafted a sequence illustrating Dr. Frankenstein's creation process. Each piece of fruit was intricately connected to form a cohesive mixed fruit, mirroring the creation of Frankenstein's creature. This sequence symbolizes Dr. Frankenstein's audacious challenge to assume a god-like role and craft a new being.
Illustration process
Every illustration was created by me using vector mouse drawing techniques to ensure consistent resolution and image style throughout the animation process. I downloaded and captured pictures of relevant objects, then overlaid an illustration on top of the images to achieve accurate imagery for each object. Since the illustrations were created in Adobe Illustrator with each part on different layers, importing them into Adobe After Effects for animation was a seamless process, resulting in the final project.
Final sequence
Learning Adobe After Effects and having the opportunity to integrate my custom typographic system was a fantastic experience. I thoroughly enjoy acquiring new software skills and I'm eager to see how this skill set will enhance my capabilities as a designer.