- Players can now better comprehend the available space for building a tent and can relocate it without the need to restart the process.
- Players can now remember the NPC who handed the quest and understand how to fulfill the tutorial quest.
- Players can now purchase multiple clothes without repeatedly entering the fitting room. Additionally, users can easily distinguish between owned and unowned clothes.
- Players can now streamline their inventory by utilizing categories, saving time and effort.
- Players receive recaps and island notifications through the newspaper app, providing them with updates and information on what to do.
“As a maximalist and a huge collector, I've always hesitated to go back playing Animal Crossing again, since I know it requires so much labor and repetitive actions. The new update will encourage me to revisit the game by eliminating these hassles!”
— Participant 01 (Female, age:29)
In working on the Animal Crossing: New Horizons UX Reboot, I relearned the importance of empathizing with players to plan paths, set up the right amounts of options, organize layouts for player convenience, and provide guidance for a truly enjoyable gaming experience.
I also gained insights into the diverse preferences of players, realizing that it's nearly impossible to cater to everyone. Nevertheless, I believe it's crucial to listen to each group of player, not just the target audience, so that as UX designers, we can challenge ourselves to strive for near-impossible perfection and accommodate a broader range of players.